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# 1 12-08-2004 , 08:44 PM
Registered User
Join Date: Apr 2004
Location: Saskatchewan Canada
Posts: 70

Texturing problem

I have created a simple Blinn with a color on it (for an airplane), now I want to put an simple text logo over top of the color. My thought is to just duplicate the blinn and then put the logo over it and just apply this new shader to the faces I need the logo on.

I"ve tried a layered texture but I can't seem to set it up properly. I need to place it on a just a few faces. I tried creating the logo with the exact same bg color in Photoshop but when I apply the texture back in Maya it isn't the same color as the blinn. Can this be done in Maya?

Sorry if I sound confused but I am!

Thanks for any help.