Thread: nodes
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# 2 27-02-2006 , 02:40 PM
Falott's Avatar
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Join Date: Jan 2005
Location: vienna
Posts: 1,095
because every kind of information is stored in a node. that´s the basic idea behind the program. create a cube - you get a transform and a shape node. split an edge from the cube and you get a polySplit node. whatever action you perform a node is created which stores the corresponding information.