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# 10 02-12-2002 , 02:26 PM
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Join Date: Nov 2002
Location: USA
Posts: 1,170

Originally posted by iron_tick
HOLY CRAPOLA BATMAN........ it worked! thanks. can i aply this to animating textures in some way?

nope you cannot directly apply this to textures. textures is not a keyable attribut. you can however use a blend color and key the blend value either through sdk or normal key.

and if you want to use the "s" key, you can open up your channel editor or something and make virtually everything keyable or remove normally keyable things from beeing keyed if you press "s".