some more time in z, and a bit of deja-vu. I uv mapped two or three items, but am going to sculpt before doing the rest. Ive already got some texture stretching. The cloak is a real challenge to uv well for me, I think I can get away with most of the other parts. Heres an update of the 'fisherman'. I dont know why I've called him that. I kind of took inspiration from the himalayan character from unchartered 2.