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# 7 25-03-2006 , 12:33 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
I'd say it has a bit too many divisions in the arms and hands for what detail you have there. what kind of polycount are you going for? Depending on that, you could see if you can afford more detail in the head and hands.

As for now, I'd say you could clear up some of the polys in the arms, hands and head and perhaps add a bit more detail in the clothing and weapon and such.

Might take a gander at my Calamity Jane model toward the bottom of the WiP forum.

Pretty cool though!


-Mike
The Maya Toolbelt