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# 23 03-06-2007 , 03:18 PM
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Join Date: Feb 2006
Posts: 1,937
Yup i know i should start with proportions and work my way up, though i tend to always add detail before i have even done anything to it yet when i work with organic models...

Yeah thanks soo much for mentioning loomis, it will help me soo much when i start to use my tablet and start sketching people which will then be acurately drawings hopefully user added image thanks for the link again,

Yeah, i totally forgot about topology since thats really whats going to make my animation look good with better deformations around them areas which you have mentioned, :p

thanks again for your words, user added image cheers buddy

Marlon J