Originally posted by cung
..oh in answer to mhcannon's post- if its going to be animated, i would simply just set a reference point for the texture and the object rather than parenting it.- another option is just group everything into one.
Ah, ok, cool.
Also, for a more realisitic eye you may want to use two spheres. Check this link for a great example/tutorial: https://www.andrew-whitehurst.net/eyeTut.html
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Last edited by mhcannon; 03-04-2005 at 04:35 PM.