Again been pretty busy, taking forever to get to the end of the speeder tute, enjoying every minute of it though. Thought I would post my textures so far, again mainly concentrating on the engine.
Used mainly blinns and lamberts, the golden chambers are a mia_material and I have added dirt to some of the blinns using the mix8layer and a procedural dirt map.
The blue bits are still WIP!!
Cheers for looking
No job - plenty of time for Maya