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# 5 29-01-2009 , 06:09 PM
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Join Date: Aug 2008
Location: Melbourne
Posts: 19
Again been pretty busy, taking forever to get to the end of the speeder tute, enjoying every minute of it though. Thought I would post my textures so far, again mainly concentrating on the engine.

Used mainly blinns and lamberts, the golden chambers are a mia_material and I have added dirt to some of the blinns using the mix8layer and a procedural dirt map.

The blue bits are still WIP!!

Cheers for looking

Attached Thumbnails

No job - plenty of time for Maya