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# 9 06-02-2004 , 09:18 PM
Registered User
Join Date: Aug 2003
Location: Oregon
Posts: 55
Thanks guys, I appreciate the kudosuser added image

cathura, a tut on this car would be a rather long and cumbersome task that I just don't have the energy for. The key with boxmodeling in general is to understand how a crease is formed by two edges close together and how to create a round hole in a flat object. After that, its just a matter of roughing out the shape and then refining it, and also having the 'eye for detail' so you canm match what you're making to what you're looking at. Just keep in mind that box modeling also has its disadvantages too -- ultra poly heavy models. I'm going to focus more on my NURBS modeling skills for awhile I think..


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