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# 1 01-02-2006 , 11:14 AM
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Join Date: Apr 2002
Location: The Planet Apple MacTosh
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Blend Shape - Geometry won't play

This is a little experimental project that I have been working on to practice lip-syncing in Maya. I modelled the main head with teeth, eyes and tongue a seperate items.

Making the blend shapes I just duplcated the head and started tweaking. But when I applied the blend shape and started playing with the sliders I forgot to group the teeth and tongue before duplicating. Now the mouth will clatter into the tongue and teeth when it moves using the bled shape sliders.

I have tried grouping my duplicates now with duplicates of the teeth and tongue but it don't work... Can anyone help tell me how I can add these items to the blend shape or do I have to start from scratch? I know I could just use some joints in there and bind the tongue and teeth to them to do it but I don't think it would work too well...

Attached Thumbnails

Tickety boo and ta ta for a bit...
Gazzamataz
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