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# 5 29-01-2007 , 02:54 PM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300

Originally posted by mirek03
you mean its as simple as that?? just select the 'cube' and press 'bake simulation' and then I can remove the skeleton and the cube will have ts own keys??

Yep, you can do it with dynamics, parents, motion paths etc when you get the simulation/animation how you want it. so that playback, rendertimes, movement etc is faster.


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