from what i've experienced, if you want to move your hair with joints then you're best to convert it to polygons, because joints didn't seem to like NURBS last time i tried...
if you look at the hair in FF10 then you'll see it's polygons with texture maps (at least that's what it looks like to me)
that's a "Ch" pronounced as a "K"
Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D