Here is the uv layout for the engine.
The engine is cut into three parts the nose section, the fan blade section, and the body.
I did this so that it would be easy to animate the fans rotating should I want to animate this in the future.
I know the squares are not even on the three sections but that is okay as they will all have separate textures and I wanted to maximize the texture space for each section (except the fan blade section as it will be hard to see).
Last edited by ctbram; 26-12-2008 at 12:50 AM.