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# 2 15-05-2004 , 01:34 PM
NitroLiq's Avatar
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Join Date: Nov 2002
Location: New York
Posts: 2,133
Yes and Yes. user added image If you have alot of fillets/trims with high tessellations, it will slow the render down immensely. Likewise, if you have a heavy scene with loads of mesh, the renderer has to calculate all that. Usually with large scenes, you render out various pieces at a time, then just comp it all together in a compositing app.


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