did some changes, was hard to get rid of those nose-loops cuz they all are connected to important "detail-spots", also skull might still be bit too round at the very top? not sure. this model feels so much cleaner now, and more details! wouldnt be able to point theese things out without your help, reply if you think i missed something or if i need further change thanks again for the replies NextDesign and Jay! edit: noticed at the throat of this model, in the end the polygons run into eachother kind of, might wanna change that also. would this be appropriate in this case do you think : ?