Originally posted by arran try doing a clean up of your model before you pull the vertex out. make sure you play with the settings - turn on nonmanifold geometry as well. thx arran i found out i couls merge the pixel and then it was gone since i'm a very newby in maya i found out i can tweak for instance the merge settings this helped mirror the figure in a good way, there also was a point not well connected to the centre grid line this clean up i will go and check out thx for thinking,....helping me.... ieoie out