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# 1 16-09-2007 , 01:55 AM
Registered User
Join Date: May 2005
Location: germany
Posts: 3

Problem with imported DXF/DWG Geomentry

Hey,

I've got Maya 8.5 and I've imported a 3D-geometries from ArchiCAD/AutoCAD as DXF/DWG. The whole mesh consists of triangles. Thats not the prob at all. It looks like it is a bit deformed.
There's also a new default shader (green). If I try to use my own shaders the pollies went transparent.

I've just tried to quandrangulate but the problem stays.

Can anybody help please?

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