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# 7 17-01-2007 , 09:55 AM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Heres a great example,

https://forums.cgsociety.org/showthre...hreadid=451732

Notice that the textures, bumps, displacments do most of the work, the modeling gives undulations that would have been very hard to do, but the cracks in the floor etc are all textures, and you've got to agree that it looks very realistic, without modeling everything.


"No pressure, no diamonds" Thomas Carlyle