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# 2 29-09-2004 , 07:47 PM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
Posts: 695
Well a Curve flow could work nicely for you. Essentially you create a curve for your particles to follow (that's your path), and then from there tweak the speed, amount, turbulence and other properties. The Maya docs are a pretty good place to start for this. They are pretty easy to control.

A motion path simply provides you with the math for a signle object, group or heirarchy, but not particles.