View Single Post
# 2 30-04-2005 , 11:49 AM
mumbojumbo_13's Avatar
Subscriber
Join Date: Oct 2002
Location: The Land Down Under
Posts: 1,047
you need to times the rotation by time, to speed it up use a value of around 720 instead of 360 or to lsow it down you need a value of 90
this script should read:
propellerGroup.rotateX = time*360;
hope that helps


Thanks for wasting your time reading this line.