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# 3 26-12-2010, 06:18 PM
Registered User
Join Date: Dec 2010
Posts: 68
Thx, I guess I need to explain a bit more detailed.

1. I know how to access the menues for the different modes. What I'm missing is a simple shortcut to select all objects or verts in the scene. In Blender you just press "A" to select and deselect all. Must be some equivalent in Maya?

2. I'm not speaking of mirrored objects. Just like a simple cube. You click on frontside face and backside face gets selected too. I want to avoid that, so that faces that lie behind others don't get selected.

3. Thx, got that one!!!

4. I latey watched a tutorial and the z-axis, which represents the height of an object normally, was pointing to the side, where the x-axis should be.