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# 9 18-01-2011 , 01:44 AM
nick@koeppen.net's Avatar
Ironegg
Join Date: Aug 2007
Location: California, U.S.
Posts: 30
I guess logically that makes sense, but it seems less efficient. Not that its THAT big of a hassle but ehh.

And yeah, Kurt mentions not to forget deleting history. Before I knew about the history a geo could, I used to let it build WAY too much. Caused a bit of lag. At this point I dont know too much about what I can do with modeling a NURB and Poly simultaneously so I tend to delete them.

But I'm curious to see some of the "funky" stuff that can be done with it!

Thanks All!