@honest: Yes it was a placeholder, but I do think I will use it as a base texture and refine it ( just to see how that works). @Leonlabyk: Textures in Zbrush are ( imo) a bit funky yes, but there are ways around that, you have to do a couple of testrenders in maya to get a bit of a feel on how it will look and how changes made in Zbrush affect the endresult, I personally don't like lightbox ( if that's the funky browser thingy on the bottom of the screen) , I like spotlight, but that's really buggy ( it keeps crashing on me all the time), I personally prefer Zbrush over mudbox only and purely because of the " feel" of the brush and the way the sliders woprk ( in mudbox it snaps to absolute values way bigger than I want them which results in laying down the wacompen and manually putting in a value) it feels more natural in Zbrush @Bullet: Thanks man @Jay: As long as you don't see a green light and a high pitch voice I think you will be okay