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# 1 17-09-2003 , 01:43 AM
Registered User
Join Date: Dec 2002
Location: east coast
Posts: 84

self-shadowing-reflection problem

OK.. i have this irregular self-shadowing reflection problem. I do know about about the lighting self-shadowing problem, but this is a bit different. I have an object, as you can see which is materialed with a picture of puppies. Right in front of it, i have a thin polygon object with a glass type material and raytracing. When i go to render out the scene, i get this self-shadowing-reflection problem on my piece of glass. Has anyone ever had this problem? Any solutions???

Thanks in advance

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