Ahh okay I'm reviving this thread from the dead! I have a question. I redid the TV but it doesn't look much better... It's a very very messy mesh, and it doesn't look alot different from the last one. My question is.. How would I go about modeling the air vents? I think it's going to be absurd to actually model them, because to do that I'd need thousands of faces to extrude inwards... Can I just use a texture and bump mapping? Is it possible? Because my TV has TONS of vents, and they are very small holes. Untill I get an answer... I guess I'll just start working on the glossy black texture of the plastic. Last thing.... The screen does not appear perfectly rectangular around the corners.... It's hard to explain, have a look at the render: