Aye, watermarks blow, don't they...? The only thing that bothers me about it is that when I tried importing a file as a texture to be used on a model of mine, that blasted watermark "projected" itself onto my texture...as if the thing being there when I rendered something, that acursed watermark has to make itself present on my model too! Gah...>.< But that was back when I was using the PLE; now I have a complete version ^.^