Thread: False ceiling
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# 2 06-05-2007 , 02:40 PM
daffas's Avatar
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Join Date: Dec 2005
Location: The States
Posts: 193
do you mean a glass ceiling? if so go to window-> Rendering Editors-> Hyper shade... Create a phong material. ctrl-a to get attribute editor. click and drage the transparency slider to white, then reflectivity to what ever looks good. and then assign it to the material. i got this from learning maya 7 foundations. i hope this is what you mean.


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