Thread: Shaders
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# 4 07-10-2002 , 06:59 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Select the material and in the Hypershade go to File > Export Selected Network... save it as an .mb or .ma file.

When next you want to use it, in the Hypershade, File > Import...

Choose the .mb or .ma file and it'll add the material network to your list...

Not too tough.


-Mike
The Maya Toolbelt