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# 4 23-02-2008 , 10:58 AM
arran's Avatar
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Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
yeah - sorry - don't know how you would use particles - not sure either how you would model them quickly to get the effect you want - but why do you want them modeled? - unless you have a good reason - your just giving yourself a headache. really, a good texture map - bump, normal, or displacement, should do the trick.


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