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# 7 23-11-2011 , 12:48 PM
David's Avatar
SM Tea Boy
Join Date: Apr 2002
Location: Prague
Posts: 3,228
Glad you worked it out mate. I believe the attribute spreadsheet editor is in that tutorial somewhere which can be a lifesaver if your working with many objects. You can also swap the ridged body objects for nCloth objects for soft body dynamics or simply as the nSolver is better than the one used in Maya's ridged body sims.

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