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# 15 20-10-2002 , 03:16 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Most of the "big boys" want people who've been working already for 3 or 4+ years or have 1 or 2 published game titles or completed films. So, it can be difficult. I've been consistently looking for stable work for over a year now. I've managed to get the occasional contract work, but haven't had much luck at a studio position. And while I wouldn't necessarily call myself the best, I'm definitely not bad.

Just gotta keep trying. The majority of people who get back to me are not hiring, but they say they like my work and will contact me when they are hiring... I guess it's just a matter of finding the right company with the right need at the right time... user added image


-Mike
The Maya Toolbelt