Yep the faces count is the poly count. However technically you need to triangulate your model first but it really doesn't matter too much. I havn't put in the risers on the legs either - actually i havnt even but the hole in for the bottom of the body.
Other than that i would actually suggest putting in a little more info as its very blocky - or because its so blocky using a smooth on it just make sure you have put some edge loops in to keep those corners tight.
Also here is a shot of my wireframe hopfully it will help someone. Will throw on a quick explination of how i modeled each part too.
Finally... Your kids name is Loki?! that is awsome!
- Big Tom
www.digitaltom.co.uk