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# 12 08-09-2010 , 04:38 AM
CGWolfgang's Avatar
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Join Date: Feb 2009
Location: Hawaii
Posts: 224
Thanks for the positive feedback guys!

Bullet - The squares are different sizes at the moment mostly because of different scales on the texture maps. Currently I think I have four or five different maps to encompass all the parts. I think it might be too many maps but I didn't want to shrink all the parts too badly just in case I manage to make a decent ammount of texture detail.

Acid - I would love to animate it but to tell you the truth when I started I didn't have an endgame in mind. I imagine thats why it takes me so long to do anything Maya related because my workflow is crap.

Although I do have all four major mecha designs (Spartan, Phalanx, Defender, and Monster) A still somehow showcasing them all would be something to do.

Maybe not right away but definitely something to come back to. Make a mech here and there and then put them all together in a final still.


~To create a new world through the imagination