Thread: Warrior
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# 133 03-01-2007 , 04:17 AM
vladimirjp's Avatar
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Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
it doesnt look like your shader is scattering lights.
you may have doen the shader network wrong.
a way to test is to place the shader on a simple sphee and put a light source behind it and see if the colors are absorbing the light and scattering it properly.

your mesh has no SSS, from what i can see.

post a screen cap your shader network


Image dump