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# 2 21-07-2003 , 11:09 AM
d24e's Avatar
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Join Date: Feb 2003
Location: Belgium
Posts: 357
in nurbs u use a lot of curves, it's more smooth than polygon. but poly is easyer for low poly models (less detail, eg: in games). subdiv combines the 2, smoothness of nurbs, but you handle it more like polygonal.

someone correct me if i'm wrong about something though.


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