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# 2 16-08-2004 , 08:16 PM
jsprogg's Avatar
Lifetime Member
Join Date: Feb 2004
Location: Chicago
Posts: 1,712
probably your best way is to use a lattice, you can find it in the animation menu set under deform /create Lattice.
select the number of divisions you need and once created select the lattice and right click and choose lattice points and you can move the points and your geometry will deform accordingly.To delete the lattice after ,select your geomtry and delete history by type and the lattice will dissappear leaving the mesh deformed.