View Single Post
# 3 12-08-2014 , 10:11 PM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,522
I don't use Arnold so I can't give you detailed shader specifics but try turning on Fresnel as a start. Right now your eye seems to have very uniformed reflectivity which isn't realistic, especially in the case of eyes. Then tighten up the specular highlights for a wet appearance.


- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::