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# 24 22-04-2004 , 07:33 AM
roach105's Avatar
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Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
yes Mike. transfer surface information from a hires mesh to low res. this will create a normal map with all your funky red, blue, yellow color map for your game engine. you can export it as dds and also see a preview in the viewport.

This is a huge feature. you can apply it in tanget space mode or world space mode. Unfortunetly I don't I can post pics yet but will do so as soon as possible. or you can PM me mike if you wish to see it.