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# 3 19-01-2006 , 08:27 PM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
you can create text or whatever in photoshop then save it as illustrator format. then import the illustrator file into maya and it become's a nurbs curve for the outline. great if you want some funky font's in true 3d!