Thread: Maya for Games?
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# 4 24-07-2006 , 05:03 PM
kavelle's Avatar
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Join Date: Jul 2006
Location: Los Angeles
Posts: 38
Yeah, pretty much, but try to find something on game optimization, because some optimizations aren't so obvious and its best to learn modeling using certain good practices from the start. Instancing, LOD, vertex chaining, whats an illegal/non manifold faces, modeling primarily with quads, are things you might want to look up to start with.