Thread: Rivet Gun
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# 14 05-07-2008 , 09:08 AM
arran's Avatar
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Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
yeah - you would adjust the specularity and eccentricity values. you can also paint maps in photoshop to control your various shader attributes, but first you need to layout your uvs.

this is a good texturing tutorial:

https://www.ramyhanna.com/texturing/p...utorial01.html


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