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# 15 17-02-2010 , 11:34 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374

Originally posted by hammer.horror
This is going to make it difficult to represent something in the real world.

I think it's quite easy. And that's what I was going for... trying to represent something as opposed to recreating something. Don't think photo-real. Three cubes and four cylinders can easily represent a car. A sphere and a few cylinders can represent a human. I don't have maya with me right now or I'd put something together as an example. I'll toss together a few different examples tonight so people can get the idea of what I'm on about.

I know it's hard to create a challenge that everyone gets excited about. Maybe next time someone can start up a mini texturing battle or something.

Here's another idea to think about. Use the primitives to create a scene that evokes motion.

I don't really think it would be a problem to do a turntable animation, but again, it's about creating a scene, not just an object, so it might not be the best way of presenting it.


-stwert

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