Originally posted by hammer.horror This is going to make it difficult to represent something in the real world. I think it's quite easy. And that's what I was going for... trying to represent something as opposed to recreating something. Don't think photo-real. Three cubes and four cylinders can easily represent a car. A sphere and a few cylinders can represent a human. I don't have maya with me right now or I'd put something together as an example. I'll toss together a few different examples tonight so people can get the idea of what I'm on about. I know it's hard to create a challenge that everyone gets excited about. Maybe next time someone can start up a mini texturing battle or something. Here's another idea to think about. Use the primitives to create a scene that evokes motion. I don't really think it would be a problem to do a turntable animation, but again, it's about creating a scene, not just an object, so it might not be the best way of presenting it.