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# 6 05-11-2004 , 09:37 AM
ereitz's Avatar
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Join Date: Dec 2002
Location: Germany/Canada
Posts: 545
hi Velusion - I've been importing models into zbrush where you also need quad polys exlusively and i found poly cleanup worked but not by repairing - rather check the option to select non-quad polygons.

I also found my poly count dissappeared with maya 6 (headsup display/polycount) but it returned when I installed the update to 6.01.

Good luck user added image


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