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# 1 01-03-2004 , 06:08 PM
dragonfx's Avatar
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Join Date: Jul 2003
Posts: 1,257

Is maya non-deterministic?

I mean, i have made a simple setup: 2 active hardbody spheres with some initial velocity, affected by a gravity field colliding with a pasive hardbody plane.
When i hit play none of the two spheres will have exactly the same trajectory...(at the begining yes but let it run 600 frames and it starts to differ)
I havent noticed that before and Im no adept of dynamics but... is that a normal behavior?

(at the beginning i tought it was that i turned the second sphere into a soft but repeating the setup to before that point the trajectorys remained non-deterministic...)


Last edited by dragonfx; 01-03-2004 at 06:18 PM.