This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hello, I am a student working with Maya/Mudbox. I am having an issue getting the displacement & normal maps in Maya to look the same as i sculpted it. I saved both maps as exr and brought maps in maya with raw color option and catclark set to iteration: 6. Final render comes out smooth, Please help, I dont know what to do. I attached images
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