Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 16 21-10-2004 , 09:34 AM
Tim_LIVID's Avatar
Subscriber
Join Date: Sep 2003
Location: Harwich, UK
Posts: 1,195
On a slightly different not, how do you create that white enviroment with the grey model in it?


"You can live for yourself today -- or help build tomorrow for everyone" _LIVID

Optical Minefield
My Blog
# 17 21-10-2004 , 10:25 AM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
that would be final gather user added image very simple to setup it's part of mental ray

Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 18 21-10-2004 , 11:58 AM
Subscriber
Join Date: Mar 2004
Posts: 5

Originally posted by Tim_LIVID
On a slightly different not, how do you create that white enviroment with the grey model in it?


Yeah, Alan was right.
I simply replaced all the materials with a grey Lambert shader. The ground also, but that color I changed to white.

played a little with irradiance color in the Mental Ray settings.
turn on Final Gathernig, and voila

Ewoud

# 19 22-10-2004 , 01:36 PM
Tim_LIVID's Avatar
Subscriber
Join Date: Sep 2003
Location: Harwich, UK
Posts: 1,195
Cheers for that guys, I will be sure to use that sometime in the future.

I say again though, very cool stuff user added image


"You can live for yourself today -- or help build tomorrow for everyone" _LIVID

Optical Minefield
My Blog
# 20 22-10-2004 , 04:32 PM
Registered User
Join Date: Feb 2004
Posts: 9

model

I'm a beginner.
I have 12 years and I wants to learn some maya tecnics.
Can you send me the model?

# 21 25-10-2004 , 06:50 PM
murph's Avatar
Subscriber
Join Date: Mar 2004
Location: ENGLAND
Posts: 404
blade,

looks really good mate, can't find anything wrong with the model at all, except the number plate or "licence plate looks squiffy"

(but its proberbly suppossed to look like that user added image )

btw - well done mate

laters


MURPH
# 22 26-10-2004 , 04:37 PM
twisteddragon33's Avatar
Registered User
Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
Looks spiffy indead. Very good texturing too. Ide say model some interior...

Could we see an action render? Light on and so on?


________________________
AIM: SublimeDragon33
Catch me if i'm on. Always up for a chat.
e-mail: sublimedragon33@gmail.com
# 23 27-10-2004 , 09:22 AM
Zyk0tiK's Avatar
Registered User
Join Date: Aug 2003
Posts: 800
My friend, that is one of the sexiest things i've ever seen!

*humps it*

# 24 27-10-2004 , 06:50 PM
twisteddragon33's Avatar
Registered User
Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
^^^^

need a girl...


________________________
AIM: SublimeDragon33
Catch me if i'm on. Always up for a chat.
e-mail: sublimedragon33@gmail.com
# 25 03-11-2004 , 03:17 PM
Simo's Avatar
Registered User
Join Date: Nov 2002
Location: Bulgaria
Posts: 57
Awesome!

How did you achieve that nice chromatic look?
How long did the rendering took and on what CPU?
I wish I could use MR for my swords user added image


Gonna bring enough noise to wake the deaad
# 26 03-11-2004 , 07:37 PM
Subscriber
Join Date: Feb 2004
Posts: 38
excellent model blade. great work!

- Kaiser

# 27 20-11-2004 , 11:04 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Hey I saw this over on the CG ******* and commented there, and I will again, Great job!!

_J

# 28 20-11-2004 , 11:18 PM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Very nice. Glad to hear the apache tute has been helpful! user added image


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads