Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Because it isn't fully textured the eye jumps out a little.
Maybe U could try having the same effect when it is textured (the eye being the one thing telling stuff about his character and all )
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off