Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 06-10-2005 , 12:12 PM
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Join Date: Oct 2005
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Cartoon Dog (Free Tutorial)

When am done making the plane with the dog image on, am supposed to create a NURBS sphere.
When i do this, this sphere also has that dog image....
How do i make it so it doesnt do this?

Am working in Maya Unlimited 7.0


-John Chr.

# 2 11-10-2005 , 05:57 PM
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Join Date: Sep 2005
Location: Sweden
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You've probably gotten the dog image assigned to Lambert1 wich is the default shader.

Go to window>rendering editors>hypershade and check if
Lambert1 has the dog image on it. If so go to Edit>Delete all by type>textures and it should become gray. There may be a better way but that's what I can give you.

Now just create a new lambert material and assign you image to that and assign the new material to your plane.

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