Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 16-01-2006 , 06:41 PM
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drawing on wacom

just got a wacom so i decided to draw a familiar character so here zelda is

c &c welcome
go here for rest of pic linky

ps plz tell me if the last image (gif) in the gallery is not diplayings properly for u
thx

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Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973

Last edited by pbman; 16-01-2006 at 06:57 PM.
# 2 17-01-2006 , 08:24 AM
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Nice I like how you did the wip kinda thing .. tell me how you di it ^_^ :attn:


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# 3 17-01-2006 , 04:16 PM
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Bizzarostormy good to here from u again
wip kinda thing - not sure wat u mean plz explain
ne ways hows ur wacom?
basicly i drew it the coloured in diagonaly from bottom left to top right on diff layer for eache section hope this explains


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 4 17-01-2006 , 05:55 PM
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Looks good, think he might mean how you did the animated gif

# 5 17-01-2006 , 06:57 PM
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oh if u mean the gif it was done in image ready
i took jpegs as i went along wiv progress(or u can use layers) an imported them into image ready put onto 1 timeline and set the delay up for each frame and save as optimised


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 6 17-01-2006 , 06:59 PM
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ahh I see .. looks good


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# 7 17-01-2006 , 07:06 PM
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thx


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
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