This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
keep watching the tutorial then, there is a thing called painting weights that makes it so that only a certain section will move when selected. Like I said I don't know much, but just a rigged model with nothing else done to it yet isn't going to move correctly
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